Life+depth
Presentation
Just a little game contribution, explore the depths of this water world and find some O2 zones to refill your oxygen before it runs out ! First time trying to make a 1bit pixel art game, hope you’ll enjoy it :)
Versions
Initial Version (07/04/2025) - LifeDepth.zip download
- LD57 Version
- Known bug of this initial release : Time seems to be miscalculated, which could lead to Oxygen depletion faster than expected on higher end configuration (aka powerful CPU) and breaking the possibility to end the game correctly, we’ll try to fix this bug soon (in the coming days).
Patch 1 Release (11/04/2025) - LifeDepth_patch1.zip download and HMTL5 version available on this page
- Fixes time miscalculation leading to O2 depletion faster than designed
- Fixes HTML5 audio issues
- Font smoothing problem
Controls
- Thruster: SPACE or Button A (xbox style gamepad)
- Movements: LEFT/RIGHT or analog stick (xbox style gamepad)
Credits
- Coding: NOT
- Arts: KILIK (aka Jacky San)
Tools
- Godot 4.4.1
- Piskel - Online Pixelart Editor (used for animations)
- Affinity Photo (used for pixel art boards and tiles)
- Reason 12 (music)
- SFXR (sfx)
Status | Prototype |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Eleven Studio |
Genre | Survival |
Made with | Godot |
Tags | 1-bit, 2D, Exploration, Godot, Indie, Ludum Dare 57, Pixel Art, Short, Singleplayer |
Links | Ludum Dare |
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